i got tired of paying for content pluginsnexo, itemsadder, oraxen, etc., so i'm building a free one.
materione is a paper plugin for custom items, blocks, furniture, glyphs, sounds, paintings and recipes, with a web editor that works on your live server. feature parity with the paid plugins is the goal, and the core is already here.
the web editor
open the editorrun /materione editor in game, open the link, and edit your live server's content from the browser.
- no yaml
- a form for every content type. the files on disk stay the source of truth if you would rather hand-edit.
- live
- most changes reach the server about a second after you save. no restart.
- blockbench built in
- model and texture inside the editor, plus a pixel editor. everything saves straight into the item it belongs to.
- errors as you go
- validation runs live and points at the file and line.
- preview, then publish
- the new resource pack goes to you first. publish sends that exact pack to everyone.
- secure
- end-to-end encrypted, no port to open on your server, and every new browser needs approval in game.
- together
- more than one admin can edit at once.
- hosted or yours
- use editor.materione.com, or run everything on your own machine.
already there
- items
- custom and blockbench models, templates, held items that update when you change them. mechanics for commands, durability, food, soulbound and backpacks.
- blocks
- note block, chorus and tripwire blocks, blocks without textures, custom stairs and slabs.
- furniture
- display-entity furniture with hitboxes, seats, storage, light, rotation and growth stages.
- glyphs
- chat emoji with permissions and tab-complete, sprite sheets, pixel shift tags.
- text effects
- rainbow, wave, shake and pulse.
- sounds
- custom sounds, vanilla sound replacement, music discs that play in jukeboxes.
- paintings
- custom painting variants, optionally in the random placement pool.
- recipes
- shaped, shapeless and furnace.
- behaviors
- event, condition and action rules on items, blocks and furniture.
paper 1.21.4 and newer, up to the current 26.x releases.
on the roadmap
parity with nexo, itemsadder and oraxen is the goal. this is what's still being built.
- importers
- bring an existing itemsadder, oraxen or nexo setup over.
- huds and menus
- huds, custom menus, an item browser, server-side dialogs.
- special items
- armor, elytra, shields, bows, crossbows, tridents, fishing rods.
- deeper blocks and furniture
- hardness, tool requirements, drops, directional blocks, doors, beds, furniture states, connectable pieces.
- mechanics
- combat and farming: lightning, lifeleech, 3x3 mining, auto-smelt and more.
- recipes
- blasting, smoking, stonecutting, smithing and brewing.
- pack delivery
- s3 and cdn hosting, obfuscation, proxy dedup.
- integrations
- modelengine, mythicmobs, mmoitems.
- platforms and world
- tested folia support, bedrock players through geyser, ore generation, custom fluids.